In this episode of ICVR's Xtended Realities Podcast, I had the pleasure to speak with some good friends and colleagues about Virtual Production, Digital Humans and the future of technology in film making.
Siggraph 2019 - Virtual Production and Collaboration
It was an honor to speak at Siggraph 2019 in Los Angeles for Epic Games, and Unreal Academy, giving a Keynote presentation about Collaborative Filmmaking in Virtual Production using Unreal Engine. Thank you Epic for the invitation, and Fox VFX Lab for always pushing the boundaries of film production.
This demo shows just a small sample of what we achieved at Fox VFX Lab using Virtual Production to make Mouse Guard. It was a pleasure to work as the Real-Time Supervisor, managing a team that ran the Virtual Production on-set, Unreal Engine visualizations, ran camera and layout sessions, and did R&D and tool development.
"The need for an exact match between the physical and digital lighting drove the team to an essential preparatory step: they built out all the doll scenes in Unreal Engine before shooting began."
Watch the multi-part educational series myself and my team at Fox VFX Lab created for Epic Games' Unreal Academy on virtual production using Unreal Engine. In this hands-on tutorial series we teach how to use Virtual Cameras, Motion Capture, Layouts and Blueprints.
Toys for Bob was such a wonderful studio to work with. Their character design, animation style and ability to so vividly recreate such a nostalgic game was simply top notch. This game was a joy to work on as an Animation Supervisor, working on in-game character animation and cut-scene dragon animations.